Developing programming for undergraduates is often time-consuming and offers little reward due to low student participation. Learn how a librarian and two faculty members at a rural community college created successful co-curricular library events based on upcoming movie releases. The programs challenged teams of students to interact with a variety of college faculty and staff. Teams competed to complete challenges that included locating books in the library, searching databases for information, live performance, chemistry, and video games. Learn how we collaborated to encourage student participation, assess student learning, and gather feedback for future programs. The poster will include pictures from two events, sample student surveys, planning documents, timelines, promotional materials, and tips on how to make your event pop.
The learning outcomes of these co-curricular events included:
1. Student participants will engage with academic disciplines and information literacy content during co-curricular learning activities.
2. Student participants will interact with their peers in an organized social setting without the use of smartphones.
3. Faculty, staff and community members will meaningfully connect with student participants outside of the classroom while engaging in co-curricular learning events.