Lightning Talk: Program Description Abstract
How to Elevate Your Game by Launching a Board Game Collection
Sunday, May 5
2:15 PM - 2:20 PM
Room: Columbus KL (East Tower, Ballroom/Gold Level)
Background : Objective: Adding a circulating collection of board games to the holdings of a Health Sciences University Library to promote critical thinking, inter-professional interaction and collaboration skills, as well as supporting leisure activities, for university students and personnel. To acquire appropriate material for our Health Science Library collection, games featuring Social/Cooperative mechanics and Medical/Scientific themes such as Pandemic, Cytosis, Antidote, and Healthy Heart Hospital were identified to serve as the core of the collection. We partnered with other groups on campus to solicit financial support to minimize the amount of money that the Library would spend to launch the collection.
Description : The games that were identified as the core of the collection were acquired. To reduce costs, we had arranged with a local game store to receive a 25% discount for any games ordered through them. A procedure for preparing games for circulation was developed which included improving the durability of the games by adding plastic sleeves and bags for game materials, laminating instructions, and using book tape to reinforce boxes. Repacking instructions for each game were created and taped inside the lid. New circulation procedures and policies were developed and staff was trained on how to handle the new games as part of the collection. A small scale was acquired and the weight of each processed game was recorded. This weight is used to quickly determine if any element of the game is missing from the box upon check-in.
Conclusion : Our new Library Board Game Collection currently features six circulating games and a LibGuide describing the collection. We are in the process of expanding the collection to twenty five games thanks to a generous donation from our Student Life Center. Future expansion of the program will include marketing & promotion of the game collection to the our community, including hosting Game Nights at the Library; and securing financial support to purchase additional games. User Assessment will also take place to collect feedback from staff and users to improve the way the collection is viewed and utilized at our institution.